In order to commercialize new products and services brought about by digital innovation, collaboration between designers with creative and aesthetic abilities, and also engineers, are necessary from the planning stage.
The Smart Design Engineering major invites students with a design background or engineering background, and nurtures them as professionals able to plan, implement and manage integrated product development. This is done through providing a design-engineering convergence curriculum based on practical processes in the smart industry field.
We recommend 2year SDE program students who enter after 2018 Spring to earn foundation credits during the first semester.
COURSE | COURSE | CREDITS | HOURS |
---|---|---|---|
3D Modeling Practice* | 3D 조형실습* | 3 | 3 |
Creative Visual Expression* | 창의적 시각표현* | 3 | 3 |
Engineering Concept** | 엔지니어링 콘셉트** | 3 | 3 |
Computer Programing** | 컴퓨터 프로그래밍** | 3 | 3 |
Recommendation: * For Engineering background students ** For design background students
COURSE | COURSE | CREDITS | HOURS |
---|---|---|---|
Convergence Project I | 융합프로젝트 I | 6 | 6 |
Convergence Project II | 융합프로젝트 II | 6 | 6 |
Graduation Thesis Project I | 졸업논문프로젝트 I | 3 | 3 |
Graduation Thesis Project II | 졸업논문프로젝트 II | 3 | 3 |
COURSE | COURSE | CREDITS | HOURS |
---|---|---|---|
IOT Based Product Concept Development | 사물인터넷기반 제품컨셉개발 | 3 | 3 |
Physical Prototyping Process | 피지컬 프로토타이핑프로세스 | 3 | 3 |
Experimental Material & Technology Application | 실험적 재료 및 기술응용 | 3 | 3 |
Value Creation Strategy | 가치창작전략 | 3 | 3 |
Socio-Cultural Product & Service | 사회문화제품과 서비스 | 3 | 3 |
International Design Practice | 국제디자인실무 | 3 | 3 |
Ecology & Sustainable Design | 환경과 지속가능디자인 | 3 | 3 |
Hands-on Mechatronics | 핸즈온 메카트로닉스 | 3 | 3 |
Smart Home Devices | 스마트홈 기기 | 3 | 3 |
Material & Design | 소재와 디자인 | 3 | 3 |
Product Market Fit | 시장적합제품 | 3 | 3 |
COURSE | COURSE | CREDITS | HOURS |
---|---|---|---|
Study Abroad I | 국제연수 I | 9 | 9 |
Study Abroad II | 국제연수 II | 9 | 9 |
Internship | 인턴쉽 | 3 | 3 |
Independent Study I | 개인연구 I | 3 | 3 |
Independent Study II | 개인연구 II | 3 | 3 |
International workshop I | 국제워크숍 I | 1 | 1 |
International workshop II | 국제워크숍 II | 1 | 1 |
Portfolio Technique | 포트폴리오테크닉 | 3 | 3 |
Design Practice | 디자인실무 | 3 | 3 |
Context & Humanity | 디자인컨텍스트 | 3 | 3 |
Public Environment Space Design | 공공환경과 공간디자인 | 3 | 3 |
Presentation Skills | 프리젠테이션기술 | 3 | 3 |
Space Design Management | 공간디자인경영 | 3 | 3 |
Cultural Design History | 디자인문화사 | 3 | 3 |
Design Research | 디자인연구 | 3 | 3 |
Design Thinking | 디자인사고 | 3 | 3 |
Creative Workshop | 창의워크숍 | 3 | 3 |
Thesis Research Methodology | 논문연구방법론 | 3 | 3 |
Human Factors for Designers | 디자인과 휴먼팩터 | 3 | 3 |
Human Factors for Emerging Technology | 신기술과 휴먼팩터 | 3 | 3 |
Human Factor Based Convergence Project I | 휴먼팩터융합프로젝트 I | 6 | 6 |
Human Factor Based Convergence Project II | 휴먼팩터융합프로젝트 II | 6 | 6 |
International Convergence Project | 국제융합프로젝트 | 3 | 3 |